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Written by Joe Forte, joe@joeforte.net.
The deferred shading documentation is split into two parts. The first part provides an overview of the deferred shading algorithm along with a discussion of its benefits and drawbacks. The second part focuses on using and extending the Crystal Space implementation of the deferred shading technique.
4.9.13.1 About Deferred Rendering | ||
4.9.13.2 Using the Deferred Shading Render Manager |
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