Contents |
Documentation
There are various ways to use CrystalSpace to develop games. In general they are covered in the manual.
Compiling
A custom jam version is used.
CS supports the following platforms:
-x86 -ppc -win -linux -osx
See the List of reportedly working platforms for more detail.
Crystal Entity Layer
Additionally there is a related project named CEL that adds an entity layer and game logic to the engine.
Python Bindings
Visit Python to learn more about using CS with a scripting language or check out CelStart.
FAQ
Frequently asked questions are answered in the FAQ.
HowTo
The HowTo section gives details on various smaller tasks.
ReportBug
Found a bug? Please report it.
