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== Recent News ==
== Recent News ==
{{CrystalSpace News}}
{{CrystalSpace News}}
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* '''[[OldNews|Older news...]]'''
<center><b>Language:</b>|English|[[Main_Page-es|Español]]|[[Main_Page-br|Brazilian]]|</center>
<center><b>Language:</b>|English|[[Main_Page-es|Español]]|[[Main_Page-br|Brazilian]]|</center>

Revision as of 14:00, 19 April 2007

Feature Spotlight:
Decals

Decal shadow and target effect
Decal shadow and target effect


Featured Project:
Jammer T

Jammer T- The Gardener
Jammer T- The Gardener


More media...

Projects

Crystal Space is our main project. It is a free cross-platform software development kit for realtime 3D graphics.
CEL (Crystal Entity Layer) is a companion to Crystal Space, adding entity management and thus providing a game engine. Read more.
CELstart is a CEL-based environment for self-contained game packages, allowing easy game creation via scripting, thereby easing the development process for those less proficient with C++. The package nature of games also make distribution easy. Read more.
Crystal Core is the Crystal Space demo game. It is an single player shooter/quest based game using CELstart technology. Read more.



Conference 2007

With the success of last year's conference in mind we're going to hold a new conference this year as well. The conference will take place on 14 and 15 July in Aachen (Germany).



Recent News

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