Home - Forums - Documentation - Gallery - Bugs
m (Reverted edits by Lalapoe44 (Talk); changed back to last version by Jorrit)
Line 25: Line 25:
|}
|}
 +
 +
----
 +
 +
== Conference 2007 ==
 +
With the success of [[Conference2006|last years conference]] in mind we're going to hold a [[Conference2007|new conference]] this year as well. The conference will take place on 14 and 15 July in Aachen (Germany).

Revision as of 08:30, 14 February 2007

Feature Spotlight:
Decals

Decal shadow and target effect
Decal shadow and target effect


Featured Project:
Jammer T

Jammer T- The Gardener
Jammer T- The Gardener


More media...

Projects

Crystal Space is our main project. It is a free cross-platform software development kit for realtime 3D graphics.
CEL (Crystal Entity Layer) is a companion to Crystal Space, adding entity management and thus providing a game engine. Read more.
CELstart is a CEL-based environment for self-contained game packages, allowing easy game creation via scripting, thereby easing the development process for those less proficient with C++. The package nature of games also make distribution easy. Read more.
Crystal Core is the Crystal Space demo game. It is an single player shooter/quest based game using CELstart technology. Read more.



Conference 2007

With the success of last years conference in mind we're going to hold a new conference this year as well. The conference will take place on 14 and 15 July in Aachen (Germany).



Recent News

| Article | Discussion | View source | History |