[ < ] [ > ]   [ << ] [ Up ] [ >> ]         [Top] [Contents] [Index] [ ? ] [ Search: ]

4.10.10 Terrain2 Mesh Object

Written by Mårten Svanfeldt, developer@svanfeldt.com.

‘Terrain2’ is a terrain/landscape mesh object made for rendering large outdoor areas. The landscape is represented as a heightmap defining the height of points in a fixed grid and the heights can either (normally) be statically defined by for example a texture or generated at runtime to accomodate changes in the landscape.

Basic Structure

The following SCF class names are used (for csLoadPlugin):


This document was generated using texi2html 1.76.