|[ < ]||[ > ]||[ << ]||[ Up ]||[ >> ]||[Top]||[Contents]||[Index]||[ ? ]||[ Search: ]|
Written by Mårten Svanfeldt, firstname.lastname@example.org.
‘Terrain2’ is a terrain/landscape mesh object made for rendering large outdoor areas. The landscape is represented as a heightmap defining the height of points in a fixed grid and the heights can either (normally) be statically defined by for example a texture or generated at runtime to accomodate changes in the landscape.
The following SCF class names are used (for
|126.96.36.199 General description|
|188.8.131.52 XML format|
This document was generated using texi2html 1.76.