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Written by Mårten Svanfeldt, developer@svanfeldt.com.
‘Terrain2’ is a terrain/landscape mesh object made for rendering large outdoor areas. The landscape is represented as a heightmap defining the height of points in a fixed grid and the heights can either (normally) be statically defined by for example a texture or generated at runtime to accomodate changes in the landscape.
The following SCF class names are used (for csLoadPlugin
):
4.10.10.1 General description | ||
4.10.10.2 XML format |
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