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Crystal Space (CS) is a mature project, though portions are still under development. This means that there may be some bugs and some things may not work as expected or might be incomplete. For information about known bugs and unfinished items, refer to the Crystal Space bug tracker:
There are already a number of projects using Crystal Space. For more information, please visit the Related Projects page:
Crystal Space includes both a hardware (OpenGL) and null renderer (this last one is mostly for server usage).
There is a very active list of developers working to make Crystal Space as usable as possible, so things are improving constantly.
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