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C.1.3 iPolygonMesh deprecation

The iPolygonMesh interface and everything related to that interface has been deprecated. This implies that the following classes, interfaces, and methods are now deprecated:

In addition the ‘polymesh’ keyword in world files has been deprecated. Instead use ‘trimesh’:

 
<trimesh>
  ...
  <id>colldet</id>
  <id>viscull</id>
  ...
</trimesh>

Here is an example on how to fetch the collision detection triangle mesh:

 
iObjectModel* model = ...;
csRef<iStringSet> strset = csQueryRegistry<iStringSet> (object_reg);
csStringID id = strset->Request ("colldet");
iTriangleMesh* trimesh = model->GetTriangleData (id);

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