CrystalSpace

Public API Reference

iTerrainCellLoadCallback Struct Reference

Callbacks for cell load/unload events. More...

#include <imesh/terrain2.h>

Inheritance diagram for iTerrainCellLoadCallback:

List of all members.

Public Member Functions

virtual void OnCellLoad (iTerrainCell *cell)=0
 Callback on loading of a terrain cell.
virtual void OnCellPreLoad (iTerrainCell *cell)=0
 Callback on pre-loading of a terrain cell.
virtual void OnCellUnload (iTerrainCell *cell)=0
 Callback when unloading a terrain cell.

Detailed Description

Callbacks for cell load/unload events.

Definition at line 567 of file terrain2.h.


Member Function Documentation

virtual void iTerrainCellLoadCallback::OnCellLoad ( iTerrainCell cell  )  [pure virtual]

Callback on loading of a terrain cell.

Parameters:
cell loaded cell
virtual void iTerrainCellLoadCallback::OnCellPreLoad ( iTerrainCell cell  )  [pure virtual]

Callback on pre-loading of a terrain cell.

Parameters:
cell pre-loaded cell
virtual void iTerrainCellLoadCallback::OnCellUnload ( iTerrainCell cell  )  [pure virtual]

Callback when unloading a terrain cell.

Parameters:
cell unloaded cell

The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.1 by doxygen 1.6.1