iLightFactoryList Struct Reference
[Lighting]
A list of light factories. More...
#include <iengine/light.h>
Inheritance diagram for iLightFactoryList:

Public Member Functions | |
| virtual int | Add (iLightFactory *obj)=0 |
| Add a light factory. | |
| virtual int | Find (iLightFactory *obj) const =0 |
| Find a light factory and return its index. | |
| virtual iLightFactory * | FindByName (const char *Name) const =0 |
| Find a light factory by name. | |
| virtual iLightFactory * | Get (int n) const =0 |
| Return a light factory by index. | |
| virtual int | GetCount () const =0 |
| Return the number of light factories in this list. | |
| virtual bool | Remove (int n)=0 |
| Remove the nth light factory. | |
| virtual bool | Remove (iLightFactory *obj)=0 |
| Remove a light factory. | |
| virtual void | RemoveAll ()=0 |
| Remove all light factory. | |
Detailed Description
A list of light factories.
Main ways to get pointers to this interface:
Main users of this interface:
Definition at line 631 of file light.h.
Member Function Documentation
| virtual int iLightFactoryList::Add | ( | iLightFactory * | obj | ) | [pure virtual] |
Add a light factory.
| virtual int iLightFactoryList::Find | ( | iLightFactory * | obj | ) | const [pure virtual] |
Find a light factory and return its index.
| virtual iLightFactory* iLightFactoryList::FindByName | ( | const char * | Name | ) | const [pure virtual] |
Find a light factory by name.
| virtual iLightFactory* iLightFactoryList::Get | ( | int | n | ) | const [pure virtual] |
Return a light factory by index.
| virtual int iLightFactoryList::GetCount | ( | ) | const [pure virtual] |
Return the number of light factories in this list.
| virtual bool iLightFactoryList::Remove | ( | int | n | ) | [pure virtual] |
Remove the nth light factory.
| virtual bool iLightFactoryList::Remove | ( | iLightFactory * | obj | ) | [pure virtual] |
Remove a light factory.
| virtual void iLightFactoryList::RemoveAll | ( | ) | [pure virtual] |
Remove all light factory.
The documentation for this struct was generated from the following file:
- iengine/light.h
Generated for Crystal Space 2.1 by doxygen 1.6.1
