CrystalSpace

Public API Reference

imesh/animnode/lookat.h File Reference

LookAt animation node for an animated mesh. More...

#include "csutil/scf_interface.h"
#include "imesh/animnode/skeleton2anim.h"

Go to the source code of this file.

Classes

struct  CS::Animation::iSkeletonLookAtListener
 A listener to be implemented if you want to be notified when the target has been reached or lost. More...
struct  CS::Animation::iSkeletonLookAtNode
 An animation node that controls a bone of an animesh in order to make it look at a target. More...
struct  CS::Animation::iSkeletonLookAtNodeFactory
 Factory for the 'LookAt' animation node. More...
struct  CS::Animation::iSkeletonLookAtNodeManager
 A class to manage the creation and deletion of 'LookAt' animation node factories. More...

Namespaces

namespace  CS
 

Main namespace for CrystalSpace.


namespace  CS::Animation
 

Animation-related types.



Detailed Description

LookAt animation node for an animated mesh.

Definition in file lookat.h.


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