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Crystal Entity Layer is still in Beta status, and is likely to be for the foreseeable future. Crystal Space, on which this work is based, is still under very active development and from time to time changes may be made to the Crystal Space sources which will cause Crystal Entity Layer not to work as expected, or not to work at all.
Likewise Crystal Entity Layer is still in development and you may find that some features do not work as expected, or may not work at all. Some features may be only partially implemented and there may be both known and unknown bugs.
Please do not let this discourage you from using Crystal Entity Layer. Most of the core functions are implemented and working correctly. Any bugs which are reported will be investigated as soon as possible and contributions are always welcome.
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