iTriggerType Struct Reference
The trigger type is responsible for the creation of trigger factories. More...
Public Member Functions
|virtual csPtr< iTriggerFactory >||CreateTriggerFactory ()=0|
|Create a trigger factory. |
|virtual const char *||GetName () const =0|
|Return the name for this trigger type. |
The trigger type is responsible for the creation of trigger factories.
An example use of triggers is, to register the trigger types with a quest manager so that they can be used by quest factories.
Member Function Documentation
Create a trigger factory.
|virtual const char* iTriggerType::GetName||(||)|| const
Return the name for this trigger type.
The documentation for this struct was generated from the following file:
Generated for CEL: Crystal Entity Layer 2.1 by doxygen 1.6.1