iTriggerType Struct Reference
The trigger type is responsible for the creation of trigger factories. More...
#include <tools/triggers.h>
Inheritance diagram for iTriggerType:

Public Member Functions | |
| virtual csPtr< iTriggerFactory > | CreateTriggerFactory ()=0 |
| Create a trigger factory. | |
| virtual const char * | GetName () const =0 |
| Return the name for this trigger type. | |
Detailed Description
The trigger type is responsible for the creation of trigger factories.
If you want to define a new type of trigger then you must implement iTriggerType, iTriggerFactory, and iTrigger.
An example use of triggers is, to register the trigger types with a quest manager so that they can be used by quest factories.
Definition at line 151 of file triggers.h.
Member Function Documentation
| virtual csPtr<iTriggerFactory> iTriggerType::CreateTriggerFactory | ( | ) | [pure virtual] |
Create a trigger factory.
| virtual const char* iTriggerType::GetName | ( | ) | const [pure virtual] |
Return the name for this trigger type.
The documentation for this struct was generated from the following file:
- tools/triggers.h
Generated for CEL: Crystal Entity Layer 2.1 by doxygen 1.6.1
