Public API Reference

iPcSpawn Member List

This is the complete list of members for iPcSpawn, including all inherited members.
AddEntityTemplateType(float chance, const char *templ, const char *name, const char *msg_id, iCelParameterBlock *params)=0iPcSpawn [pure virtual]
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
AddSpawnPosition(const char *node, float yrot, const char *sector)=0iPcSpawn [pure virtual]
AddSpawnPosition(const csVector3 &pos, float yrot, const char *sector)=0iPcSpawn [pure virtual]
ClearEntityList()=0iPcSpawn [pure virtual]
DecRef()=0iBase [pure virtual]
EnableSpawnUnique(bool en)=0iPcSpawn [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetRefCount()=0iBase [pure virtual]
IncRef()=0iBase [pure virtual]
InhibitCount(int number)=0iPcSpawn [pure virtual]
IsEnabled() const =0iPcSpawn [pure virtual]
IsEntityNameCounterCounter() const =0iPcSpawn [pure virtual]
IsSpawnUniqueEnabled() const =0iPcSpawn [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
ResetTiming()=0iPcSpawn [pure virtual]
SetEnabled(bool e)=0iPcSpawn [pure virtual]
SetEntityNameCounter(bool en)=0iPcSpawn [pure virtual]
SetTiming(bool repeat, bool random, csTicks mindelay, csTicks maxdelay)=0iPcSpawn [pure virtual]
Spawn()=0iPcSpawn [pure virtual]
~iBase()iBase [protected, virtual]

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