CEL

Public API Reference

iPcNewCamera Member List

This is the complete list of members for iPcNewCamera, including all inherited members.
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
AttachCameraMode(iCelCameraMode *mode)=0iPcNewCamera [pure virtual]
AttachCameraMode(CEL_CAMERA_MODE modetype)=0iPcNewCamera [pure virtual]
DecRef()=0iBase [pure virtual]
DetectCollisions() const =0iPcNewCamera [pure virtual]
DisableDistanceClipping()=0iPcCamera [pure virtual]
Draw()=0iPcNewCamera [pure virtual]
EnableAdaptiveDistanceClipping(float min_fps, float max_fps, float min_dist)=0iPcCamera [pure virtual]
EnableFixedDistanceClipping(float dist)=0iPcCamera [pure virtual]
GetAdaptiveMaxFPS() const =0iPcCamera [pure virtual]
GetAdaptiveMinDistance() const =0iPcCamera [pure virtual]
GetAdaptiveMinFPS() const =0iPcCamera [pure virtual]
GetBaseDir() const =0iPcNewCamera [pure virtual]
GetBaseOrigin() const =0iPcNewCamera [pure virtual]
GetBasePos() const =0iPcNewCamera [pure virtual]
GetBaseTrans() const =0iPcNewCamera [pure virtual]
GetBaseUp() const =0iPcNewCamera [pure virtual]
GetCamera() const =0iPcCamera [pure virtual]
GetCameraMode(int idx=-1)=0iPcNewCamera [pure virtual]
GetClearScreen() const =0iPcCamera [pure virtual]
GetClearZBuffer() const =0iPcCamera [pure virtual]
GetCollisionAvoidanceInterpolation() const =0iPcNewCamera [pure virtual]
GetCollisionAvoidanceRadiusSq() const =0iPcNewCamera [pure virtual]
GetCollisionCorrection() const =0iPcNewCamera [pure virtual]
GetCollisionDetection() const =0iPcNewCamera [pure virtual]
GetCollisionSpringCoefficient() const =0iPcNewCamera [pure virtual]
GetCollisionYAvoidance() const =0iPcNewCamera [pure virtual]
GetCollisionYFocusOffset() const =0iPcNewCamera [pure virtual]
GetCurrentCameraMode()=0iPcNewCamera [pure virtual]
GetCurrentCameraModeIndex() const =0iPcNewCamera [pure virtual]
GetDrawFlags()=0iPcCamera [pure virtual]
GetFixedDistance() const =0iPcCamera [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetOrigin() const =0iPcNewCamera [pure virtual]
GetOriginSpringCoefficient() const =0iPcNewCamera [pure virtual]
GetPos() const =0iPcNewCamera [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetSpringCoefficient() const =0iPcNewCamera [pure virtual]
GetTarget() const =0iPcNewCamera [pure virtual]
GetTargetSpringCoefficient() const =0iPcNewCamera [pure virtual]
GetTransform()=0iPcNewCamera [pure virtual]
GetTransitionCutoffOriginDistance() const =0iPcNewCamera [pure virtual]
GetTransitionCutoffPosDistance() const =0iPcNewCamera [pure virtual]
GetTransitionCutoffTargetDistance() const =0iPcNewCamera [pure virtual]
GetTransitionSpringCoefficient() const =0iPcNewCamera [pure virtual]
GetTransitionTime() const =0iPcNewCamera [pure virtual]
GetUp() const =0iPcNewCamera [pure virtual]
GetUpSpringCoefficient() const =0iPcNewCamera [pure virtual]
GetView() const =0iPcCamera [pure virtual]
InCameraTransition() const =0iPcNewCamera [pure virtual]
IncRef()=0iBase [pure virtual]
NextCameraMode()=0iPcNewCamera [pure virtual]
PrevCameraMode()=0iPcNewCamera [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
QueryModeInterface(int idx=-1)iPcNewCamera [inline]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
Reset()=0iPcNewCamera [pure virtual]
SetAutoDraw(bool auto_draw)=0iPcCamera [pure virtual]
SetCameraPositionOffset(const csVector3 &offset)=0iPcNewCamera [pure virtual]
SetClearScreen(bool flag)=0iPcCamera [pure virtual]
SetClearZBuffer(bool flag)=0iPcCamera [pure virtual]
SetCollisionAvoidanceInterpolation(float aint)=0iPcNewCamera [pure virtual]
SetCollisionAvoidanceRadiusSq(float radsq)=0iPcNewCamera [pure virtual]
SetCollisionCorrection(float corr)=0iPcNewCamera [pure virtual]
SetCollisionDetection(bool detectCollisions)=0iPcNewCamera [pure virtual]
SetCollisionSpringCoefficient(float springCoef)=0iPcNewCamera [pure virtual]
SetCollisionYAvoidance(float yavoid)=0iPcNewCamera [pure virtual]
SetCollisionYFocusOffset(float yoff)=0iPcNewCamera [pure virtual]
SetCurrentCameraMode(size_t modeIndex)=0iPcNewCamera [pure virtual]
SetOriginSpringCoefficient(float springCoef)=0iPcNewCamera [pure virtual]
SetPerspectiveCenter(float x, float y)=0iPcCamera [pure virtual]
SetPositionOffset(const csVector3 &offset)=0iPcNewCamera [pure virtual]
SetRectangle(int x, int y, int w, int h)=0iPcCamera [pure virtual]
SetRegion(iPcRegion *region, bool point=true, const char *name=0)=0iPcCamera [pure virtual]
SetSpringCoefficient(float springCoef)=0iPcNewCamera [pure virtual]
SetTargetMinimumOffset(float minoff)=0iPcNewCamera [pure virtual]
SetTargetPositionOffset(const csVector3 &offset)=0iPcNewCamera [pure virtual]
SetTargetSpringCoefficient(float springCoef)=0iPcNewCamera [pure virtual]
SetTransitionCutoffDistance(float cutOffOriginDist, float cutOffTargetDist)=0iPcNewCamera [pure virtual]
SetTransitionSpringCoefficient(float springCoef)=0iPcNewCamera [pure virtual]
SetTransitionTime(float time)=0iPcNewCamera [pure virtual]
SetUpSpringCoefficient(float springCoef)=0iPcNewCamera [pure virtual]
SetZoneManager(iPcZoneManager *zonemgr, bool point, const char *regionname, const char *name=0)=0iPcCamera [pure virtual]
SetZoneManager(const char *entityname, bool point, const char *regionname, const char *name=0)=0iPcCamera [pure virtual]
UpdateCamera()=0iPcCamera [pure virtual]
UseDistanceClipping() const =0iPcCamera [pure virtual]
UseFixedDistanceClipping() const =0iPcCamera [pure virtual]
~iBase()iBase [protected, virtual]

Generated for CEL: Crystal Entity Layer 2.1 by doxygen 1.6.1