CEL

Public API Reference

iPcDynamicWorld Member List

This is the complete list of members for iPcDynamicWorld, including all inherited members.
AddCell(const char *name, iSector *sector, CS::Physics::iPhysicalSector *dynSector=0)=0iPcDynamicWorld [pure virtual]
AddFactory(const char *factory, float maxradius, float imposterradius)=0iPcDynamicWorld [pure virtual]
AddLightFactory(const char *factory, float maxradius)=0iPcDynamicWorld [pure virtual]
AddLogicFactory(const char *factory, float maxradius, float imposterradius, const csBox3 &box)=0iPcDynamicWorld [pure virtual]
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
DecRef()=0iBase [pure virtual]
DeleteAll()=0iPcDynamicWorld [pure virtual]
DeleteFactories()=0iPcDynamicWorld [pure virtual]
Dump()=0iPcDynamicWorld [pure virtual]
EnableGameMode(bool e)=0iPcDynamicWorld [pure virtual]
EnablePhysics(bool e)=0iPcDynamicWorld [pure virtual]
FindCell(const char *name)=0iPcDynamicWorld [pure virtual]
FindDecalTemplate(const char *name)=0iPcDynamicWorld [pure virtual]
FindFactory(const char *name) const =0iPcDynamicWorld [pure virtual]
FindObject(iCelEntity *entity) const =0iPcDynamicWorld [pure virtual]
FindObject(CS::Physics::iRigidBody *body) const =0iPcDynamicWorld [pure virtual]
FindObject(iMeshWrapper *mesh) const =0iPcDynamicWorld [pure virtual]
FindObject(const char *name) const =0iPcDynamicWorld [pure virtual]
FindObject(uint id) const =0iPcDynamicWorld [pure virtual]
ForceInvisible(iDynamicObject *dynobj)=0iPcDynamicWorld [pure virtual]
ForceView(iCamera *camera)=0iPcDynamicWorld [pure virtual]
ForceVisible(iDynamicObject *dynobj)=0iPcDynamicWorld [pure virtual]
GetCells() const =0iPcDynamicWorld [pure virtual]
GetCurrentCell() const =0iPcDynamicWorld [pure virtual]
GetDecalTemplate(size_t index) const =0iPcDynamicWorld [pure virtual]
GetDecalTemplateCount() const =0iPcDynamicWorld [pure virtual]
GetFactory(size_t index) const =0iPcDynamicWorld [pure virtual]
GetFactoryCount() const =0iPcDynamicWorld [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetRadius() const =0iPcDynamicWorld [pure virtual]
GetRefCount()=0iBase [pure virtual]
IncRef()=0iBase [pure virtual]
InhibitEntities(bool e)=0iPcDynamicWorld [pure virtual]
IsInhibitEntities() const =0iPcDynamicWorld [pure virtual]
Load(iDocumentNode *node)=0iPcDynamicWorld [pure virtual]
MarkBaseline()=0iPcDynamicWorld [pure virtual]
PrepareView(iCamera *camera, float elapsed_time)=0iPcDynamicWorld [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RegisterDecalTemplate(const char *name, iDecalTemplate *tpl)=0iPcDynamicWorld [pure virtual]
RemoveCell(iDynamicCell *cell)=0iPcDynamicWorld [pure virtual]
RemoveDecalTemplate(const char *name)=0iPcDynamicWorld [pure virtual]
RemoveDecalTemplates()=0iPcDynamicWorld [pure virtual]
RemoveFactory(iDynamicFactory *factory)=0iPcDynamicWorld [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
RestoreModifications(iDataBuffer *buf)=0iPcDynamicWorld [pure virtual]
Save(iDocumentNode *node)=0iPcDynamicWorld [pure virtual]
SaveModifications()=0iPcDynamicWorld [pure virtual]
SetCurrentCell(iDynamicCell *cell)=0iPcDynamicWorld [pure virtual]
SetDynamicCellCreator(iDynamicCellCreator *creator)=0iPcDynamicWorld [pure virtual]
SetELCM(iELCM *elcm)=0iPcDynamicWorld [pure virtual]
SetRadius(float radius)=0iPcDynamicWorld [pure virtual]
UpdateObject(iDynamicObject *dynobj)=0iPcDynamicWorld [pure virtual]
UpdateObjects(iDynamicCell *cell)=0iPcDynamicWorld [pure virtual]
UpdateObjects(iDynamicFactory *factory)=0iPcDynamicWorld [pure virtual]
~iBase()iBase [protected, virtual]

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