iDynamicWorldSaver Struct Reference
The dynamic world save plugin implements this interface so that you can save dynamic factories for a collection only. More...
#include <tools/dynworldload.h>
Inheritance diagram for iDynamicWorldSaver:

Public Member Functions | |
| virtual bool | WriteFactories (iPcDynamicWorld *dynworld, iDocumentNode *parent, iCollection *collection=0, iStreamSource *ssource=0)=0 |
| Save dynamic factories. | |
Detailed Description
The dynamic world save plugin implements this interface so that you can save dynamic factories for a collection only.
Definition at line 49 of file dynworldload.h.
Member Function Documentation
| virtual bool iDynamicWorldSaver::WriteFactories | ( | iPcDynamicWorld * | dynworld, | |
| iDocumentNode * | parent, | |||
| iCollection * | collection = 0, |
|||
| iStreamSource * | ssource = 0 | |||
| ) | [pure virtual] |
Save dynamic factories.
- Parameters:
-
collection an optional collection. Only factories in this collection will be saved.
The documentation for this struct was generated from the following file:
- tools/dynworldload.h
Generated for CEL: Crystal Entity Layer 2.1 by doxygen 1.6.1
