CEL

Public API Reference

iCelGameClient Member List

This is the complete list of members for iCelGameClient, including all inherited members.
AddRefOwner(void **ref_owner, CS::Threading::Mutex *mutex)=0iBase [pure virtual]
ConvertServerClock(csTicks server_time) const =0iCelGameClient [pure virtual]
DecRef()=0iBase [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetMappedEntity(uint entity_id) const =0iCelGameClient [pure virtual]
GetMappedID(uint entity_id) const =0iCelGameClient [pure virtual]
GetNetworkStats(celNetworkServerStats &stats) const =0iCelGameClient [pure virtual]
GetPlayer()=0iCelGameClient [pure virtual]
GetRefCount()=0iBase [pure virtual]
IncRef()=0iBase [pure virtual]
LaunchClientEvent(celClientEventData &event_data)=0iCelGameClient [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RegisterClientManager(celGameClientManager *manager)=0iCelGameClient [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetMaximumBandwidth(size_t width)=0iCelGameClient [pure virtual]
SetNetworkPeriod(csTicks period)=0iCelGameClient [pure virtual]
SetReady()=0iCelGameClient [pure virtual]
SetServerTimeOut(csTicks timeout)=0iCelGameClient [pure virtual]
UpdatePlayer(celPlayer *player)=0iCelGameClient [pure virtual]
~iBase()iBase [protected, virtual]

Generated for CEL: Crystal Entity Layer 2.1 by doxygen 1.6.1