iCelBlLayer Struct Reference
This is the Behaviour Layer itself. More...
Public Member Functions
|virtual iCelBehaviour *||CreateBehaviour (iCelEntity *entity, const char *name)=0|
|Create a new behaviour layer entity. |
|virtual const char *||GetName () const =0|
|The name of this behaviour layer. |
This is the Behaviour Layer itself.
Member Function Documentation
|virtual iCelBehaviour* iCelBlLayer::CreateBehaviour||(||iCelEntity *||entity,|
|const char *||name|
Create a new behaviour layer entity.
The given name is specific to the BL implementation. It can be the name of a script for example. This function will also call entity->SetBehaviour() with the new behaviour.
|virtual const char* iCelBlLayer::GetName||(||)|| const
The name of this behaviour layer.
The documentation for this struct was generated from the following file:
Generated for CEL: Crystal Entity Layer 2.1 by doxygen 1.6.1