iRewardFactory Struct Reference
A factory to create rewards. More...
Inheritance diagram for iRewardFactory:
Public Member Functions
|virtual csPtr< iReward >||CreateReward (const celParams ¶ms)=0|
|Create a reward. |
|virtual bool||Load (iDocumentNode *node)=0|
|Load this factory from a document node. |
A factory to create rewards.
Reward factories are created by an iRewardType instance.
Member Function Documentation
Create a reward.
quest is the quest for which we are creating this reward. params are the parameters with which this reward is instantiated.
|virtual bool iRewardFactory::Load||(||iDocumentNode *||node||)||
Load this factory from a document node.
node is the <reward> node in a trigger description.
- false on error (reporter is used to report).
The documentation for this struct was generated from the following file:
Generated for CEL: Crystal Entity Layer 2.0 by doxygen 1.6.1