CEL

Public API Reference

iRewardFactory Struct Reference

A factory to create rewards. More...

#include <tools/rewards.h>

Inheritance diagram for iRewardFactory:

List of all members.

Public Member Functions

virtual csPtr< iRewardCreateReward (const celParams &params)=0
 Create a reward.
virtual bool Load (iDocumentNode *node)=0
 Load this factory from a document node.

Detailed Description

A factory to create rewards.

Reward factories are created by an iRewardType instance.

Definition at line 50 of file rewards.h.


Member Function Documentation

virtual csPtr<iReward> iRewardFactory::CreateReward ( const celParams params  )  [pure virtual]

Create a reward.

Parameters:
quest is the quest for which we are creating this reward.
params are the parameters with which this reward is instantiated.
virtual bool iRewardFactory::Load ( iDocumentNode node  )  [pure virtual]

Load this factory from a document node.

Parameters:
node is the <reward> node in a trigger description.
Returns:
false on error (reporter is used to report).

The documentation for this struct was generated from the following file:

Generated for CEL: Crystal Entity Layer 2.0 by doxygen 1.6.1