CEL

Public API Reference

iPcSimpleCamera Member List

This is the complete list of members for iPcSimpleCamera, including all inherited members.
AddRefOwner(void **ref_owner)=0iBase [pure virtual]
DecRef()=0iBase [pure virtual]
DisableDistanceClipping()=0iPcCamera [pure virtual]
Draw()=0iPcSimpleCamera [pure virtual]
EnableAdaptiveDistanceClipping(float min_fps, float max_fps, float min_dist)=0iPcCamera [pure virtual]
EnableFixedDistanceClipping(float dist)=0iPcCamera [pure virtual]
GetAdaptiveMaxFPS() const =0iPcCamera [pure virtual]
GetAdaptiveMinDistance() const =0iPcCamera [pure virtual]
GetAdaptiveMinFPS() const =0iPcCamera [pure virtual]
GetCamera() const =0iPcCamera [pure virtual]
GetClearScreen() const =0iPcCamera [pure virtual]
GetClearZBuffer() const =0iPcCamera [pure virtual]
GetDrawFlags()=0iPcCamera [pure virtual]
GetFixedDistance() const =0iPcCamera [pure virtual]
GetInterfaceMetadata()=0iBase [pure virtual]
GetRefCount()=0iBase [pure virtual]
GetView() const =0iPcCamera [pure virtual]
IncRef()=0iBase [pure virtual]
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0iBase [pure virtual]
RemoveRefOwner(void **ref_owner)=0iBase [pure virtual]
SetAutoDraw(bool auto_draw)=0iPcCamera [pure virtual]
SetCameraOffset(const csVector3 &offset, bool world=false)=0iPcSimpleCamera [pure virtual]
SetClearScreen(bool flag)=0iPcCamera [pure virtual]
SetClearZBuffer(bool flag)=0iPcCamera [pure virtual]
SetDrawMesh(bool draw)=0iPcSimpleCamera [pure virtual]
SetLookAtOffset(const csVector3 &lookat)=0iPcSimpleCamera [pure virtual]
SetMesh(iPcMesh *mesh)=0iPcSimpleCamera [pure virtual]
SetPerspectiveCenter(float x, float y)=0iPcCamera [pure virtual]
SetRectangle(int x, int y, int w, int h)=0iPcCamera [pure virtual]
SetRegion(iPcRegion *region, bool point=true, const char *name=0)=0iPcCamera [pure virtual]
SetZoneManager(iPcZoneManager *zonemgr, bool point, const char *regionname, const char *name=0)=0iPcCamera [pure virtual]
SetZoneManager(const char *entityname, bool point, const char *regionname, const char *name=0)=0iPcCamera [pure virtual]
UpdateCamera()=0iPcCamera [pure virtual]
UseDistanceClipping() const =0iPcCamera [pure virtual]
UseFixedDistanceClipping() const =0iPcCamera [pure virtual]
~iBase()iBase [protected, virtual]

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