propclass/sound.h
00001 /* 00002 Crystal Space Entity Layer 00003 Copyright (C) 2005 by Jorrit Tyberghein 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00018 */ 00019 00020 #ifndef __CEL_PF_SOUND__ 00021 #define __CEL_PF_SOUND__ 00022 00023 #include "cstypes.h" 00024 #include "csutil/scf.h" 00025 00026 struct iSndSysListener; 00027 struct iSndSysSource; 00028 00046 struct iPcSoundListener : public virtual iBase 00047 { 00048 SCF_INTERFACE (iPcSoundListener, 0, 0, 1); 00049 00051 virtual iSndSysListener* GetSoundListener () = 0; 00052 }; 00053 00076 struct iPcSoundSource : public virtual iBase 00077 { 00078 SCF_INTERFACE (iPcSoundSource, 0, 0, 2); 00079 00081 virtual iSndSysSource* GetSoundSource () = 0; 00082 00084 virtual void SetSoundName (const char* name) = 0; 00086 virtual const char* GetSoundName () const = 0; 00091 virtual void SetMode (const char* modename) = 0; 00096 virtual const char* GetMode () const = 0; 00097 00099 virtual void Play () = 0; 00100 00102 virtual void Stop () = 0; 00103 00105 virtual void Pause () = 0; 00106 00108 virtual void Unpause () = 0; 00109 }; 00110 00111 #endif // __CEL_PF_SOUND__ 00112
Generated for CEL: Crystal Entity Layer 2.0 by doxygen 1.6.1
