CEL

Public API Reference

File List

Here is a list of all documented files with brief descriptions:
docs/doxygen/doxygrps [code]
behaviourlayer.h [code]Directory master header
cel.h [code]CEL
celconfig-msvc.h [code]
celconfig.h [code]
celplatform.h [code]
celtool.h [code]Directory master header
celversion.h [code]Crystal Entity Layer Version Information
csconfig.h [code]
physicallayer.h [code]Directory master header
propclass.h [code]Directory master header
tools.h [code]Directory master header
behaviourlayer/behave.h [code]
behaviourlayer/bl.h [code]
behaviourlayer/blgen.h [code]
celstart/celstart.h [code]
celtool/camera.h [code]
celtool/celpaths.h [code]
celtool/celtoolextern.h [code]
celtool/initapp.h [code]
celtool/navigation.h [code]
celtool/persisthelper.h [code]
celtool/stdmsgchannel.h [code]
celtool/stdparams.h [code]
celtool/stdpcimp.h [code]
physicallayer/datatype.h [code]
physicallayer/entity.h [code]
physicallayer/entitytpl.h [code]
physicallayer/facttmpl.h [code]
physicallayer/messaging.h [code]
physicallayer/nettypes.h [code]
physicallayer/network.h [code]
physicallayer/numreg.h [code]
physicallayer/persist.h [code]
physicallayer/pl.h [code]
physicallayer/propchg.h [code]
physicallayer/propclas.h [code]
physicallayer/propfact.h [code]
propclass/actoranalog.h [code]
propclass/actormove.h [code]
propclass/analogmotion.h [code]
propclass/bag.h [code]
propclass/billboard.h [code]
propclass/camera.h [code]
propclass/chars.h [code]
propclass/colldet.h [code]
propclass/craft.h [code]
propclass/damage.h [code]
propclass/defcam.h [code]
propclass/delegcam.h [code]
propclass/dynmove.h [code]
propclass/evolve.h [code]
propclass/grab.h [code]
propclass/gravity.h [code]
propclass/hover.h [code]
propclass/input.h [code]
propclass/inv.h [code]
propclass/jump.h [code]
propclass/light.h [code]
propclass/linmove.h [code]
propclass/mechcommon.h [code]
propclass/mechenv.h [code]
propclass/mechexploder.h [code]
propclass/mechsteer.h [code]
propclass/mechsys.h [code]
propclass/mechthruster.h [code]
propclass/mesh.h [code]
propclass/meshdeform.h [code]
propclass/meshsel.h [code]
propclass/move.h [code]
propclass/mover.h [code]
propclass/neuralnet.h [code]
propclass/newcamera.h [code]
propclass/npcmove.h [code]
propclass/pathfinder.h [code]
propclass/portal.h [code]
propclass/projectile.h [code]
propclass/prop.h [code]
propclass/quest.h [code]
propclass/region.h [code]
propclass/rules.h [code]
propclass/simpcam.h [code]
propclass/solid.h [code]
propclass/sound.h [code]
propclass/spawn.h [code]
propclass/steer.h [code]
propclass/test.h [code]
propclass/timer.h [code]
propclass/tooltip.h [code]
propclass/trigger.h [code]
propclass/wasdmove.h [code]
propclass/wheeled.h [code]
propclass/wheeledmove.h [code]
propclass/wire.h [code]
propclass/zone.h [code]
propclass/cameras/tracking.h [code]
tools/behaviourtree.h [code]
tools/billboard.h [code]
tools/celconsole.h [code]
tools/celgraph.h [code]
tools/celhpf.h [code]
tools/celnavmesh.h [code]
tools/decorators.h [code]
tools/entityloader.h [code]
tools/entitytplloader.h [code]
tools/expression.h [code]
tools/graphloader.h [code]
tools/ledges.h [code]
tools/parameters.h [code]
tools/questmanager.h [code]
tools/rewards.h [code]
tools/rulebase.h [code]
tools/sequences.h [code]
tools/triggers.h [code]

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