CEL

Public API Reference

celGameServerManager Member List

This is the complete list of members for celGameServerManager, including all inherited members.
AuthorizePlayer(celPlayer *player, csString &reason)=0celGameServerManager [pure virtual]
HandleClientEvent(celPlayer *player, celClientEventType event_type, csTicks event_time, iCelDataBuffer *event_data)=0celGameServerManager [pure virtual]
PersistenceProblem(celPlayer *player, iCelEntity *entity, iCelPropertyClass *pc, celPersistenceResult persist_code)=0celGameServerManager [pure virtual]
PlayerNetworkStateChanged(celPlayer *player, celPlayerNetworkState new_state, celPlayerNetworkState previous_state)=0celGameServerManager [pure virtual]
ServerEnd()=0celGameServerManager [pure virtual]
ValidatePlayerUpdate(celPlayer *previous_player_data)=0celGameServerManager [pure virtual]

Generated for CEL: Crystal Entity Layer 2.0 by doxygen 1.6.1