CEL

Public API Reference

celGameClientManager Member List

This is the complete list of members for celGameClientManager, including all inherited members.
ClientEnd()=0celGameClientManager [pure virtual]
CreateNetworkLinkTarget(celNetworkLinkType link_type, csTicks creation_time, iCelPersistentDataList *creation_data, bool player_controlled)=0celGameClientManager [pure virtual]
HandleServerEvent(celServerEventType event_type, csTicks event_time, iCelDataBuffer *event_data)=0celGameClientManager [pure virtual]
LevelChanged(celGameInfo *new_game)=0celGameClientManager [pure virtual]
NetworkLinkControlChanged(iCelEntity *entity, bool player_controlled)=0celGameClientManager [pure virtual]
NetworkLinkRemoved(csTicks deletion_time, iCelEntity *entity)=0celGameClientManager [pure virtual]
PlayerValidated(celPlayer *player)=0celGameClientManager [pure virtual]

Generated for CEL: Crystal Entity Layer 2.0 by doxygen 1.6.1