Public API Reference

iQuestRewardFactory Struct Reference

A factory to create rewards. More...

#include <tools/questmanager.h>

Inheritance diagram for iQuestRewardFactory:

List of all members.

Public Member Functions

virtual csPtr< iQuestRewardCreateReward (iQuest *quest, const celQuestParams &params)=0
 Create a reward.
virtual bool Load (iDocumentNode *node)=0
 Load this factory from a document node.

Detailed Description

A factory to create rewards.

Reward factories are created by an iQuestRewardType instance.

Definition at line 275 of file questmanager.h.

Member Function Documentation

virtual csPtr<iQuestReward> iQuestRewardFactory::CreateReward ( iQuest quest,
const celQuestParams params 
) [pure virtual]

Create a reward.

quest is the quest for which we are creating this reward.
params are the parameters with which this reward is instantiated.

virtual bool iQuestRewardFactory::Load ( iDocumentNode node  )  [pure virtual]

Load this factory from a document node.

node is the <reward> node in a trigger description.
false on error (reporter is used to report).

The documentation for this struct was generated from the following file:

Generated for CEL: Crystal Entity Layer 1.4.0 by doxygen 1.5.8