CEL

Public API Reference

iQuestSequenceCallback Struct Reference

This callback is fired when the sequences finished running properly. More...

#include <tools/questmanager.h>

Inheritance diagram for iQuestSequenceCallback:

List of all members.

Public Member Functions

virtual void SequenceFinished (iQuestSequence *sequence)=0
 Sequence finishes.

Detailed Description

This callback is fired when the sequences finished running properly.

It is not called it the sequence is aborted!

Definition at line 409 of file questmanager.h.


Member Function Documentation

virtual void iQuestSequenceCallback::SequenceFinished ( iQuestSequence sequence  )  [pure virtual]

Sequence finishes.


The documentation for this struct was generated from the following file:

Generated for CEL: Crystal Entity Layer 1.4.1 by doxygen 1.7.1