iQuestReward Struct Reference
This is a reward for a quest. More...
|virtual void||Reward (iCelParameterBlock *params)=0|
|Perform this reward. |
This is a reward for a quest.
The quest manager can issue rewards in response to some trigger. Just like triggers you can implement your own rewards in addition to the standard rewards already implemented in the quest manager. You also need to implement a quest reward factory then (see iQuestRewardFactory).
Member Function Documentation
|virtual void iQuestReward::Reward||(||iCelParameterBlock *||params||)||
Perform this reward.
The documentation for this struct was generated from the following file:
Generated for CEL: Crystal Entity Layer 1.4.1 by doxygen 1.7.1