CEL

Public API Reference

iCelTimerListener Struct Reference

Generic timing system in CEL. More...

#include <physicallayer/pl.h>

Inheritance diagram for iCelTimerListener:

List of all members.

Public Member Functions

virtual void TickEveryFrame ()=0
 This function is called by the physical layer when a broadcast is needed.
virtual void TickOnce ()=0
 This function is called by the physical layer when a broadcast is needed.

Detailed Description

Generic timing system in CEL.

If you want to get a tick every frame or after a while you can implement this and register.

Definition at line 88 of file pl.h.


Member Function Documentation

virtual void iCelTimerListener::TickEveryFrame (  )  [pure virtual]

This function is called by the physical layer when a broadcast is needed.

Use iCelPlLayer->CallbackEveryFrame() to register.

virtual void iCelTimerListener::TickOnce (  )  [pure virtual]

This function is called by the physical layer when a broadcast is needed.

Use iCelPlLayer->CallbackOnce() to register.


The documentation for this struct was generated from the following file:

Generated for CEL: Crystal Entity Layer 1.4.1 by doxygen 1.7.1