CEL

Public API Reference

iCelBlLayer Struct Reference

This is the Behaviour Layer itself. More...

#include <behaviourlayer/bl.h>

Inheritance diagram for iCelBlLayer:

List of all members.

Public Member Functions

virtual iCelBehaviourCreateBehaviour (iCelEntity *entity, const char *name)=0
 Create a new behaviour layer entity.
virtual const char * GetName () const =0
 The name of this behaviour layer.

Detailed Description

This is the Behaviour Layer itself.

Definition at line 32 of file bl.h.


Member Function Documentation

virtual iCelBehaviour* iCelBlLayer::CreateBehaviour ( iCelEntity entity,
const char *  name 
) [pure virtual]

Create a new behaviour layer entity.

The given name is specific to the BL implementation. It can be the name of a script for example. This function will also call entity->SetBehaviour() with the new behaviour.

virtual const char* iCelBlLayer::GetName (  )  const [pure virtual]

The name of this behaviour layer.


The documentation for this struct was generated from the following file:

Generated for CEL: Crystal Entity Layer 1.4.1 by doxygen 1.7.1