General information on a game. More...
|int||Compare (celGameInfo *other, celGameInfoList *filters)|
|Return 0 if this game info is equal to the other, a negative value if it is smaller, and a positive value if it is bigger. |
|bool||MatchFilter (celGameInfo *filter)|
|Return true if this game info matches the filter, false otherwise. |
|The current number of players. |
|csRef< iCelDataBuffer >||custom_data|
|Some custom data specific to the application. |
|The ID of the game. |
|The name of the game. |
|The hostname of the server if available. |
|The IP address of the game/server, large enough to hold IPv6 address. |
|The maximum number of players for this game. |
|The password needed to connect to the game. |
|The port number of the server. |
General information on a game.
Member Function Documentation
Return 0 if this game info is equal to the other, a negative value if it is smaller, and a positive value if it is bigger.
This can be used to sort a list of celGameInfo and display it to the user according to his criterion.
|bool celGameInfo::MatchFilter||(||celGameInfo *||filter||)|
Return true if this game info matches the filter, false otherwise.
Member Data Documentation
The documentation for this class was generated from the following file:
Generated for CEL: Crystal Entity Layer 1.4.1 by doxygen 1.7.1