CEL

Public API Reference

iQuestStateFactory Struct Reference

A representation of a quest state in a quest factory. More...

#include <tools/questmanager.h>

Inheritance diagram for iQuestStateFactory:

Inheritance graph
[legend]
List of all members.

Public Member Functions

virtual iQuestTriggerResponseFactoryCreateTriggerResponseFactory ()=0
 Create a new trigger response.
virtual const char * GetName () const =0
 Get the name of this state.

Detailed Description

A representation of a quest state in a quest factory.

A state is basically a collection of trigger response factories.

Definition at line 482 of file questmanager.h.


Member Function Documentation

virtual iQuestTriggerResponseFactory* iQuestStateFactory::CreateTriggerResponseFactory (  )  [pure virtual]

Create a new trigger response.

virtual const char* iQuestStateFactory::GetName (  )  const [pure virtual]

Get the name of this state.


The documentation for this struct was generated from the following file:
Generated for CEL: Crystal Entity Layer 1.2 by doxygen 1.4.7