CEL

Public API Reference

iPcMeshSelectListener Struct Reference

Listen to mesh selection. More...

#include <propclass/meshsel.h>

Inheritance diagram for iPcMeshSelectListener:

Inheritance graph
[legend]
List of all members.

Public Member Functions

virtual void MouseDown (iPcMeshSelect *meshsel, int x, int y, int button, iCelEntity *entity)=0
 Mouse button goes down on mesh.
virtual void MouseMove (iPcMeshSelect *meshsel, int x, int y, int button, iCelEntity *entity)=0
 Mouse moves while mesh is selected.
virtual void MouseUp (iPcMeshSelect *meshsel, int x, int y, int button, iCelEntity *entity)=0
 Mouse button goes up on mesh.

Detailed Description

Listen to mesh selection.

Definition at line 39 of file meshsel.h.


Member Function Documentation

virtual void iPcMeshSelectListener::MouseDown ( iPcMeshSelect meshsel,
int  x,
int  y,
int  button,
iCelEntity entity 
) [pure virtual]

Mouse button goes down on mesh.

virtual void iPcMeshSelectListener::MouseMove ( iPcMeshSelect meshsel,
int  x,
int  y,
int  button,
iCelEntity entity 
) [pure virtual]

Mouse moves while mesh is selected.

virtual void iPcMeshSelectListener::MouseUp ( iPcMeshSelect meshsel,
int  x,
int  y,
int  button,
iCelEntity entity 
) [pure virtual]

Mouse button goes up on mesh.


The documentation for this struct was generated from the following file:
Generated for CEL: Crystal Entity Layer 1.2 by doxygen 1.4.7