iDestroyEntityQuestRewardFactory Struct ReferenceThis interface is implemented by the reward that destroys an entity. More...
Inheritance diagram for iDestroyEntityQuestRewardFactory:
Public Member Functions
|virtual void||SetEntityParameter (const char *entity)=0|
|Set the name of the entity. |
Detailed DescriptionThis interface is implemented by the reward that destroys an entity.
You can query this interface from the reward factory if you want to manually control this factory as opposed to loading its definition from an XML document.
The predefined name of this reward type is 'cel.questreward.destroyentity'.
In XML, factories recognize the following attribute on the 'op' node:
- entity: the name of the entity to send the message too.
Member Function Documentation
|virtual void iDestroyEntityQuestRewardFactory::SetEntityParameter||(||const char *||entity||)||
Set the name of the entity.
entity is the name of the entity or a parameter (starts with '$').
The documentation for this struct was generated from the following file:
Generated for CEL: Crystal Entity Layer 1.2 by doxygen 1.4.7