CEL

Public API Reference

celtool/persisthelper.h

00001 /*
00002     Crystal Space Entity Layer
00003     Copyright (C) 2005 by Jorrit Tyberghein
00004   
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009   
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014   
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
00018     MA 02111-1307, USA.
00019 */
00020 
00021 #ifndef __CEL_CELTOOL_PERSISTHELPER__
00022 #define __CEL_CELTOOL_PERSISTHELPER__
00023 
00024 #include "cstypes.h"
00025 #include "csutil/scf.h"
00026 #include "csutil/util.h"
00027 #include "csutil/array.h"
00028 #include "csutil/set.h"
00029 
00030 #include "physicallayer/persist.h"
00031 #include "physicallayer/propclas.h"
00032 
00033 struct iCelPlLayer;
00034 
00041 class celStandardLocalEntitySet : public scfImplementation1<
00042         celStandardLocalEntitySet, iCelLocalEntitySet>
00043 {
00044 private:
00045   iCelPlLayer* pl;
00046 
00047   csArray<iCelEntity*> local_entities;
00048   csSet<csPtrKey<iCelEntity> > local_entities_set;
00049 
00050 public:
00051   celStandardLocalEntitySet (iCelPlLayer* pl);
00052   virtual ~celStandardLocalEntitySet ();
00053 
00054   virtual size_t GetEntityCount () const
00055   {
00056     return local_entities.GetSize ();
00057   }
00058   virtual iCelEntity* GetEntity (size_t idx) const
00059   {
00060     return local_entities[idx];
00061   }
00062   virtual void AddEntity (iCelEntity* entity)
00063   {
00064     local_entities.Push (entity);
00065     local_entities_set.Add (entity);
00066   }
00067   virtual bool IsLocal (iCelEntity* entity)
00068   {
00069     return local_entities_set.In (entity);
00070   }
00071   virtual bool IsLocal (iCelPropertyClass* pc)
00072   {
00073     return local_entities_set.In (pc->GetEntity ());
00074   }
00075   virtual csPtr<iCelDataBuffer> SaveExternalEntity (iCelEntity* entity);
00076   virtual iCelEntity* FindExternalEntity (iCelDataBuffer* databuf);
00077   virtual csPtr<iCelDataBuffer> SaveExternalPC (iCelPropertyClass* pc);
00078   virtual iCelPropertyClass* FindExternalPC (iCelDataBuffer* databuf);
00079 };
00080 
00084 class celStandardPersistentDataList : public scfImplementation1<
00085         celStandardPersistentDataList, iCelPersistentDataList>
00086 {
00087  private:
00088   class celPersistentDataEntry
00089   {
00090   public:
00091     csRef<iCelDataBuffer> databuf;
00092     csString pc_name;
00093     csString pc_tag;
00094   };
00095   csArray<celPersistentDataEntry*> data_list;
00096   
00097  public:
00098   celStandardPersistentDataList ();
00099   virtual ~celStandardPersistentDataList ();
00100 
00101   virtual size_t GetCount () const
00102   { return data_list.GetSize (); }
00103 
00104   virtual bool GetPersistentData (size_t idx, csRef<iCelDataBuffer>& databuf, 
00105         csString& pc_name, csString& pc_tag) const;
00106 
00107   virtual void AddPersistentData (csRef<iCelDataBuffer>& databuf, 
00108         csString& pc_name, csString& pc_tag);
00109 };
00110 
00111 #endif // __CEL_CELTOOL_PERSISTHELPER__
00112 

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