CEL

Public API Reference

propclass/meshdeform.h

00001 /*
00002     Crystal Space Entity Layer
00003     Copyright (C) 2001 by Jorrit Tyberghein
00004   
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009   
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014   
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00018 */
00019 
00020 #ifndef __CEL_PF_MESHDEFORM__
00021 #define __CEL_PF_MESHDEFORM__
00022 
00023 #include "cstypes.h"
00024 #include "csutil/scf.h"
00025 #include "csutil/weakref.h"
00026 
00031 struct iMeshWrapper;
00032 
00033 struct iPcMeshDeform : public virtual iBase
00034 {
00035   SCF_INTERFACE (iPcMeshDeform, 0, 0, 1);
00036 
00040   virtual void SetMesh (iMeshWrapper* mesh) = 0;
00041 
00045   virtual iMeshWrapper* GetMesh () = 0;
00046 
00050   virtual void DeformMesh
00051   (const csVector3& position, const csVector3& direction,
00052     bool worldspace = false) = 0;
00053 
00057   virtual void ResetDeform () = 0;
00058 
00062   virtual void SetDeformFactor(float deformfactor) = 0;
00063 
00068   virtual void SetNoise(float deformnoise) = 0;
00069 
00074   virtual void SetMaxFrequency(float frequency) = 0;
00075 
00079   virtual void SetMaxDeform(float maxdeform) = 0;
00080 
00084   virtual void SetRadius(float radius) = 0;
00085 
00089   virtual float GetDeformFactor() = 0;
00090 
00094   virtual float GetNoise() = 0;
00095 
00099   virtual float GetMaxFrequency() = 0;
00100 
00104   virtual float GetMaxDeform() = 0;
00105 
00109   virtual float GetRadius() = 0;
00110 };
00111 
00112 #endif // __CEL_PF_MESHDEFORM__
00113 

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