CEL

Public API Reference

propclass/damage.h

00001 /*
00002     Crystal Space Entity Layer
00003     Copyright (C) 2006 by Jorrit Tyberghein
00004   
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009   
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014   
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
00018 */
00019 
00020 #ifndef __CEL_PF_DAMAGE__
00021 #define __CEL_PF_DAMAGE__
00022 
00023 #include "cstypes.h"
00024 #include "csutil/scf.h"
00025 
00062 struct iPcDamage : public virtual iBase
00063 {
00064   SCF_INTERFACE (iPcDamage, 0, 0, 1);
00065 
00067   virtual void SetDamage (float amount) = 0;
00069   virtual float GetDamage () const = 0;
00070 
00072   virtual void SetDamageType (const char* type) = 0;
00074   virtual const char* GetDamageType () const = 0;
00075 
00080   virtual void SetFallOff (const char* f) = 0;
00082   virtual const char* GetFallOff () const = 0;
00083 
00089   virtual void SetDamageLocation (const char* sectorname,
00090       const csVector3& pos) = 0;
00092   virtual const char* GetDamageSector () const = 0;
00094   virtual const csVector3& GetDamagePosition () const = 0;
00095 
00100   virtual void SetDamageSource (const char* source) = 0;
00101 
00103   virtual const char* GetDamageSource() const = 0;
00104 
00106   virtual void AreaDamage (float radius) = 0;
00107 
00109   virtual void BeamDamage (const csVector3& direction, float maxdist) = 0;
00110 
00112   virtual void SingleDamage (const char* target) = 0;
00113 };
00114 
00115 #endif // __CEL_PF_DAMAGE__
00116 

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