CEL

Public API Reference

celPlayer Class Reference

General information on a player. More...

#include <physicallayer/nettypes.h>

List of all members.

Public Member Functions

 celPlayer ()
bool operator== (const celPlayer &other) const
void PrintDebugInfo ()
virtual ~celPlayer ()

Public Attributes

csString hostname
 The hostname of the player if available.
uint8 ip_address [32]
 The IP address of the game/player, large enough to hold IPv6 address.
uint32 player_id
 The ID of the player.
csString player_name
 The name of the player.
uint16 port_nb
 The port number of the player.


Detailed Description

General information on a player.

Definition at line 234 of file nettypes.h.


Member Data Documentation

The hostname of the player if available.

Definition at line 246 of file nettypes.h.

Referenced by operator==(), and PrintDebugInfo().

The IP address of the game/player, large enough to hold IPv6 address.

Definition at line 249 of file nettypes.h.

Referenced by celPlayer(), and PrintDebugInfo().

The ID of the player.

Definition at line 240 of file nettypes.h.

Referenced by celPlayer(), and PrintDebugInfo().

The name of the player.

Definition at line 243 of file nettypes.h.

Referenced by PrintDebugInfo().

The port number of the player.

Definition at line 252 of file nettypes.h.

Referenced by celPlayer(), operator==(), and PrintDebugInfo().


The documentation for this class was generated from the following file:
Generated for CEL: Crystal Entity Layer 1.2 by doxygen 1.4.7